Essay on Video Games : Violence, Aggression, And Violence

1749 Words Nov 24th, 2014 null Page
Once seen as a useless craze of the 1970s, video games are now a media marvel that has taken over millions of households in the United States. Video games have been blamed for increases in bullying, aggression, and even school shootings. Many believe that these games teach children that violence is an acceptable way to resolve conflicts, desensitize players to real-world violence, and reward players for simulating violence. On the other hand, video game supporters argue that a vast majority of the research on the topic is deeply flawed and that no fundamental relationships have been found between video games and violence among children. They see gaming as an outlet rather than a cause for aggression. In “An Examination of Violence and Gender Role Portrayals in Video Games: Implications for Gender Socialization and Aggressive Behavior,” author Tracy L. Dietz says, “It is proposed that video games, like other media forms, impact the identity of children” (Dietz 425). Playing video games is one of the most popular hobbies among children in the United States. Do video games contribute to aggression in children, or are there other factors causing these behaviors?
Video games teach youth that violence is an acceptable conflict-solving strategy and an appropriate way to achieve one 's goals. According to The American Academy of Pediatrics from their “Joint Statement on the Impact of Entertainment Violence on Children,” "Children who see a lot of violence are more likely to view…

Related Documents